Mobile apps and games
Native-feeling mobile apps and games shipped to the App Store, Google Play, and the web. Built for real fingers, real screens, and real social loops.
What's included
- iOS and Android (native or cross-platform)
- Onboarding, profiles and settings
- Push notifications and deep links
- Offline-first patterns
- In-app purchases or subscriptions
- App Store and Play Store assets and submission
When this fits
- You have an existing web product and want a real mobile companion
- Your idea only makes sense on a phone
- You need a cross-platform release on a tight timeline
A practical path from rough idea to working product.
Five focused stages. Most projects start with a discovery sprint before committing to a full build.
- 01
Fit call
We check the goal, constraints, timeline, and whether IMME is the right fit.
- 02
Discovery sprint
We turn the idea into scope, user flows, technical plan, risks, and a build estimate.
- 03
Design prototype
We design the key flows first so the product feels real before full development starts.
- 04
Build and integrate
We develop the frontend, backend, database, auth, payments, AI integrations, analytics, or app systems.
- 05
Launch and improve
We ship, test, measure, fix, and improve based on real usage.
Proof we ship this kind of work
Our own products, live and in use. Client work stays private unless the client wants it featured, so ask on a call and we will walk you through similar builds.
Example build concepts
Honest product concepts, not client case studies. Each one shows how a build like this is scoped, what ships, and a realistic timeline.
A cross platform mobile companion with onboarding, profile, notifications, task cards, and progress views.
A browser based multiplayer party game with rooms, lobby, rounds, voting, scoring, and host controls.
Common questions
- Native or cross-platform?
- Cross-platform for most products, because one codebase ships to iOS, Android and often the web. We recommend native only when the product needs device features or performance that cross-platform cannot deliver well.
- Do you handle App Store and Google Play submission?
- Yes. Store listings, screenshots, review requirements and release builds are part of the work. We have shipped Word Sus to both stores ourselves.
Other services
Dashboards, admin portals, subscriptions, auth, payments, analytics, APIs, and internal tools.
Assistants, research flows, content systems, automations, retrieval, human review, and workflow tools.
Secure portals, booking systems, document flows, reporting dashboards, and operational software.
Marketing pages, waitlists, product storytelling, SEO foundations, analytics, and conversion-focused flows.
UX audits, design refreshes, onboarding rewrites, conversion tuning, performance and SEO improvements for products already live.
Tell us what you want to build.
Send the rough version. We can help shape the scope.
A 20 minute fit call covers the goal, constraints, and whether IMME is the right fit.
Usually replies within one business day.